A brief on my personal experiences and how they've started shaping my games.
Where do I start... To be honest, I'm not to sure. Last year was just a mess and I'd been stuck in a rut in what I wanted to do, battling my own mind and where I want to go with everything.
This is probably the first time that I've not completed a jam because of my mental state, which is certainly something because I can generally focus pretty well.
A small dungeon crawler madei n 48 hours for Ludum Dare 42.
How to reduce the amount of update calls in Unity3D.
A small, fast-paced, arcade gardening game.
A small turnbased battle royale game made for Ludum Dare 41.
A small block smashing game!
A physics based game about a farting juicer, made for Ludum Dare 39.
A small game with no end, just something to relax with made for Ludum Dare 38.
A soundless puzzle game made for Ludum Dare 37
Made for Ludum Dare 36 AROC is a fast-paced battle chess game.